014. Роботи студентів
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Browsing 014. Роботи студентів by Author "Burliai, Danylo"
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Item Development and optimization of client-server game with the help of Unreal Engine technologies(2024) Burliai, Danylo; Gorohovskyi, SemenThe study focuses on the development of network games and how technologies provided by Unreal Engine can be applied to facilitate the development and optimize the usage of network traffic. The project developed for this study is a first-person shooter game with deathmatch game mode, which is hosted by a dedicated server.Item Development of a proprietary game engine(2025) Burliai, Danylo; Gorohovskyi, S.The present study focuses on the development of crossplatform game engines. It reveals how technologies like reflection systems and game editors can streamline the development of games. The project developed for this study is a cross-platform game engine, featuring a built-in reflection system and an editor application, supporting both Windows and MacOS.